qmk_firmware/layouts/community/ortho_4x12/drashna/keymap.c

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Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
2018-07-17 01:04:32 +00:00
/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "drashna.h"
#ifdef RGB_MATRIX_ENABLE
extern bool g_suspend_state;
extern rgb_config_t rgb_matrix_config;
#endif
#ifdef RGBLIGHT_ENABLE
extern rgblight_config_t rgblight_config;
#endif
#ifdef BACKLIGHT_ENABLE
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
2018-07-17 01:04:32 +00:00
enum planck_keycodes {
BACKLIT = NEW_SAFE_RANGE,
};
#else
#define BACKLIT OSM(MOD_LSFT)
#endif
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
2018-07-17 01:04:32 +00:00
#define LAYOUT_ortho_4x12_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_ortho_4x12_wrapper( \
KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSPC, \
KC_TAB, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, \
KC_MLSF, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, CTL_T(K2A), KC_ENT, \
BACKLIT, OS_LCTL, OS_LALT, OS_LGUI, SP_LWER, BK_LWER, DL_RAIS, ET_RAIS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
)
#define LAYOUT_ortho_4x12_base_wrapper(...) LAYOUT_ortho_4x12_base(__VA_ARGS__)
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_ortho_4x12_base_wrapper(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
2018-07-17 01:04:32 +00:00
[_COLEMAK] = LAYOUT_ortho_4x12_base_wrapper(
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
[_DVORAK] = LAYOUT_ortho_4x12_base_wrapper(
_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
),
[_WORKMAN] = LAYOUT_ortho_4x12_base_wrapper(
_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
),
[_NORMAN] = LAYOUT_ortho_4x12_base_wrapper(
_________________NORMAN_L1_________________, _________________NORMAN_L1_________________,
_________________NORMAN_L2_________________, _________________NORMAN_R2_________________,
_________________NORMAN_L3_________________, _________________NORMAN_R3_________________
),
[_MALTRON] = LAYOUT_ortho_4x12_base_wrapper(
_________________MALTRON_L1________________, _________________MALTRON_R1________________,
_________________MALTRON_L2________________, _________________MALTRON_R2________________,
_________________MALTRON_L3________________, _________________MALTRON_R3________________
),
[_EUCALYN] = LAYOUT_ortho_4x12_base_wrapper(
_________________EUCALYN_L1________________, _________________EUCALYN_R1________________,
_________________EUCALYN_L2________________, _________________EUCALYN_R2________________,
_________________EUCALYN_L3________________, _________________EUCALYN_R3________________
),
[_CARPLAX] = LAYOUT_ortho_4x12_base_wrapper(
_____________CARPLAX_QFMLWY_L1_____________, _____________CARPLAX_QFMLWY_R1_____________,
_____________CARPLAX_QFMLWY_L2_____________, _____________CARPLAX_QFMLWY_R2_____________,
_____________CARPLAX_QFMLWY_L3_____________, _____________CARPLAX_QFMLWY_R3_____________
),
[_MODS] = LAYOUT_ortho_4x12_wrapper(
_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
KC_LSFT, ___________________BLANK___________________, ___________________BLANK___________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_LOWER] = LAYOUT_ortho_4x12_wrapper(
KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_BSPC,
KC_DEL, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE,
_______, _________________LOWER_L3__________________, _________________LOWER_R3__________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
[_RAISE] = LAYOUT_ortho_4x12_wrapper(
KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_BSPC,
KC_DEL, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
_______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______,
_______, _______, _______, _______, _______, _______, _______, _________________RAISE_R3__________________
),
[_ADJUST] = LAYOUT_ortho_4x12_wrapper(
KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RST,
VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST,
_______, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, TG_MODS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_NUKE
)
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
2018-07-17 01:04:32 +00:00
};
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
#ifdef BACKLIGHT_ENABLE
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
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case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
#endif
}
return true;
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
case BK_LWER:
case SP_LWER:
case DL_RAIS:
case ET_RAIS:
Update to drashna userspace and keymaps (#3172) * Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
2018-07-17 01:04:32 +00:00
return false;
default:
return true;
}
}
#ifdef RGB_MATRIX_ENABLE
void suspend_power_down_keymap(void) {
rgb_matrix_set_suspend_state(true);
rgb_matrix_config.enable = false;
}
void suspend_wakeup_init_keymap(void) {
rgb_matrix_config.enable = true;
rgb_matrix_set_suspend_state(false);
}
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
rgb_led led;
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
led = g_rgb_leds[i];
if (led.matrix_co.raw < 0xFF) {
if (led.modifier) {
rgb_matrix_set_color( i, red, green, blue );
}
}
}
}
void rgb_matrix_indicators_user(void) {
uint8_t this_mod = get_mods();
uint8_t this_led = host_keyboard_leds();
uint8_t this_osm = get_oneshot_mods();
if (!g_suspend_state && userspace_config.rgb_layer_change &&
#if defined(RGBLIGHT_ENABLE) && defined(RGB_MATRIX_ENABLE)
(!rgblight_config.enable && rgb_matrix_config.enable)
#else
rgb_matrix_config.enable
#endif
) {
switch (biton32(layer_state)) {
case _RAISE:
rgb_matrix_layer_helper(0xFF, 0xFF, 0x00, false); break;
case _LOWER:
rgb_matrix_layer_helper(0x00, 0xFF, 0x00, false); break;
case _ADJUST:
rgb_matrix_layer_helper(0xFF, 0x00, 0x00, false); break;
default:
switch (biton32(default_layer_state)) {
case _QWERTY:
rgb_matrix_layer_helper(0x00, 0xFF, 0xFF, true); break;
case _COLEMAK:
rgb_matrix_layer_helper(0xFF, 0x00, 0xFF, true); break;
case _DVORAK:
rgb_matrix_layer_helper(0x00, 0xFF, 0x00, true); break;
case _WORKMAN:
rgb_matrix_layer_helper(0xD9, 0xA5, 0x21, true); break;
case _NORMAN:
rgb_matrix_layer_helper(0xFF, 0x7C, 0x4D, true); break;
case _MALTRON:
rgb_matrix_layer_helper(0xFF, 0xFF, 0x00, true); break;
case _EUCALYN:
rgb_matrix_layer_helper(0xFF, 0x80, 0xBF, true); break;
case _CARPLAX:
rgb_matrix_layer_helper(0x00, 0x00, 0xFF, true); break;
}
}
}
switch (biton32(default_layer_state)) {
case _QWERTY:
rgb_matrix_set_color(42, 0x00, 0xFF, 0xFF); break;
case _COLEMAK:
rgb_matrix_set_color(42, 0xFF, 0x00, 0xFF); break;
case _DVORAK:
rgb_matrix_set_color(42, 0x00, 0xFF, 0x00); break;
case _WORKMAN:
rgb_matrix_set_color(42, 0xD9, 0xA5, 0x21); break;
}
if ( (this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1<<USB_LED_CAPS_LOCK)) {
rgb_matrix_set_color(24, 0x00, 0xFF, 0x00);
rgb_matrix_set_color(36, 0x00, 0xFF, 0x00);
}
if ( (this_mod | this_osm) & MOD_MASK_CTRL) {
rgb_matrix_set_color(25, 0xFF, 0x00, 0x00);
rgb_matrix_set_color(34, 0xFF, 0x00, 0x00);
rgb_matrix_set_color(37, 0xFF, 0x00, 0x00);
}
if ( (this_mod | this_osm) & MOD_MASK_GUI) {
rgb_matrix_set_color(39, 0xFF, 0xD9, 0x00);
}
if ( (this_mod | this_osm) & MOD_MASK_ALT) {
rgb_matrix_set_color(38, 0x00, 0x00, 0xFF);
}
}
void matrix_init_keymap(void) {
// rgblight_mode(RGB_MATRIX_MULTISPLASH);
}
#else //RGB_MATRIX_INIT
void matrix_init_keymap(void) {
#if !defined(CONVERT_TO_PROTON_C) && !defined(KEYBOARD_planck)
setPinOutput(D5);
writePinHigh(D5);
setPinOutput(B0);
writePinHigh(B0);
#endif
}
#endif //RGB_MATRIX_INIT
#ifdef ENCODER_ENABLE
void encoder_update(bool clockwise) {
switch (biton32(layer_state)) {
case _RAISE:
clockwise ? tap_code(KC_VOLD) : tap_code(KC_VOLU);
break;
case _LOWER:
#ifdef RGB_MATRIX_ENABLE
clockwise ? rgb_matrix_step() : rgblight_step_reverse();
#else
clockwise ? tap_code(KC_PGDN) : tap_code(KC_PGUP);
#endif
case _ADJUST:
#ifdef AUDIO_CLICKY
clockwise ? clicky_freq_up() : clicky_freq_down();
#endif
break;
default:
clockwise ? tap_code(KC_DOWN) : tap_code(KC_UP);
}
#ifdef AUDIO_CLICKY
clicky_play();
#endif
}
#endif // ENCODER_ENABLE
#ifdef KEYBOARD_planck_rev6
void dip_update(uint8_t index, bool active) {
switch (index) {
case 0:
if(active) { audio_on(); } else { audio_off(); }
break;
case 1:
if(active) { clicky_on(); } else { clicky_off(); }
break;
case 2:
keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = active;
break;
case 3:
userspace_config.nuke_switch = active;
break;
}
}
#endif // KEYBOARD_planck_rev6