process_action may be called either with key cache or without it

If one wants to temporarily disable the key cache (for example because
it interferes with a macro), `disable_action_cache` must be set to
`true`. `process_action_nocache` is a simple wrapper doing just that for
a single call.
This commit is contained in:
Wojciech Siewierski 2016-03-13 00:18:20 +01:00
parent 8d55a12a95
commit 20dd9c0326
2 changed files with 19 additions and 0 deletions

View File

@ -53,6 +53,17 @@ void action_exec(keyevent_t event)
#endif
}
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
bool disable_action_cache = false;
void process_action_nocache(keyrecord_t *record)
{
disable_action_cache = true;
process_action(record);
disable_action_cache = false;
}
#endif
/*
* Make sure the action triggered when the key is released is the same
* one as the one triggered on press. It's important for the mod keys
@ -64,6 +75,10 @@ action_t store_or_get_action(bool pressed, keypos_t key)
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
static action_t pressed_actions[MATRIX_ROWS][MATRIX_COLS];
if (disable_action_cache) {
return layer_switch_get_action(key);
}
if (pressed) {
pressed_actions[key.row][key.col] = layer_switch_get_action(key);
}

View File

@ -59,6 +59,10 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt);
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt);
/* Utilities for actions. */
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
extern bool disable_action_cache;
void process_action_nocache(keyrecord_t *record);
#endif
void process_action(keyrecord_t *record);
void register_code(uint8_t code);
void unregister_code(uint8_t code);