My personal keymap for the Iris Rev3 (#6271)

* updates to my iris keymap

* some rational updates to the keymap - let's see how this works

* updates to my iris keymap

* some rational updates to the keymap - let's see how this works

* add mouse keys and remove unused keys and some cleanup

* a little bit more cleanup

* actually enable mousekeys

* fix markdown lint complaints

* fix capitalization

* changes made per suggestions
This commit is contained in:
Sid Carter 2019-07-06 23:53:56 -04:00 committed by MechMerlin
parent 853f5231d3
commit 44f3c614c2
4 changed files with 161 additions and 0 deletions

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/*
Copyright 2019 Khader Syed
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define USE_I2C
#define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
// #undef PERMISSIVE_HOLD
//#define TAPPING_FORCE_HOLD
//#define RETRO_TAPPING
#define PERMISSIVE_HOLD

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
enum layer_names {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST
};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
};
#define KC_ KC_TRNS
#define KC_LOWR LOWER
#define KC_RASE RAISE
#define KC_RST RESET
#define KC_BL_S BL_STEP
// left control as a left key too - makes perfect sense
#define KC_LECL LCTL_T(KC_LEFT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
GESC, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , Q , W , E , R , T , Y , U , I , O , P ,BSLS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LCTL, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
LSFT, Z , X , C , V , B ,LBRC, RBRC, N , M ,COMM,DOT ,SLSH,RSFT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LGUI,LOWR,ENT , SPC ,RASE,RALT
// `----+----+----' `----+----+----'
),
[_LOWER] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , UP , , , , , ,BTN1, , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,LEFT,DOWN,RGHT, , , MS_L,MS_D,MS_U,MS_R, , ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, , , , ,
// `----+----+----' `----+----+----'
),
[_RAISE] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, ,VOLU, , ,LBRC, RBRC,UNDS,PLUS, , ,MUTE,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,MPLY,VOLD,MNXT, ,LPRN, RPRN,MINS,EQL , , , ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, , , , ,
// `----+----+----' `----+----+----'
),
[_ADJUST] = LAYOUT(
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RESET , DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
_______, _______, _______, _______, _______, _______
// `--------+--------+--------' `--------+--------+--------'
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
}

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# My Iris Layout
![My Iris Rev3](https://i.imgur.com/7oXacel.jpg)
- mouse keys enabled
- WASD as arrow keys, and same ones for media
- keys that I need, while removing keys that I don't
See keymap.c for layouts

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RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes
MOUSEKEY_ENABLE = yes