RGB Inidcator example for new van pcbs (#6544)

* RGB Inidcator example for new van pcbs

* simplify config.h

As per @drashna in CR
This commit is contained in:
Ethan Madden 2019-08-25 08:43:47 -07:00 committed by MechMerlin
parent cbe1af47de
commit c289a4cb20
5 changed files with 57 additions and 122 deletions

View File

@ -66,91 +66,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* RGB Setup */
#define RGB_DI_PIN D0
#define RGBLED_NUM 3
#define RGBLIGHT_SLEEP
#endif

View File

@ -1,7 +1,4 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#pragma once
#define PERMISSIVE_HOLD
#endif
#define RGBLIGHT_EFFECT_BREATHING

View File

@ -11,13 +11,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
[1] = LAYOUT_arrow_command( /* LAYER 2 */
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
KC_TRNS, KC_MINS, KC_EQL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_QUOT, KC_TRNS,
KC_TRNS, KC_MINS, KC_EQL, KC_SCLN, KC_QUOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_QUOT, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_PGUP, KC_BSLS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END
),
[2] = LAYOUT_arrow_command( /* LAYER 1 */
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
KC_TRNS, KC_UNDS, KC_PLUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UNDS, KC_PLUS, KC_DQUO, KC_TRNS,
KC_TRNS, KC_UNDS, KC_PLUS, KC_COLN, KC_DQUO, KC_TRNS, KC_TRNS, KC_TRNS, KC_UNDS, KC_PLUS, KC_DQUO, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_RCBR, KC_PGUP, KC_PIPE,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END
),
@ -30,7 +30,54 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[4] = LAYOUT_arrow_command( /* Gaming Layer*/
KC_ESC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_WH_U, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS,
KC_TAB, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, LT(5, KC_SLSH),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_SPACE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[5] = LAYOUT_arrow_command( /* RESET Layer*/
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};
void keyboard_post_init_user(void) {
#ifdef RGBLIGHT_ENABLE
// Set up RGB effects on _only_ the third LED (index 2)
rgblight_set_effect_range(2, 1);
// Set LED effects to breathing mode in a tealish blue color
rgblight_sethsv_noeeprom(185, 255, 255);
rgblight_mode_noeeprom(RGBLIGHT_EFFECT_BREATHING + 2);
// Init the first two LEDs to a static color
setrgb(0, 0, 0, (LED_TYPE *)&led[0]);
setrgb(0, 0, 0, (LED_TYPE *)&led[1]);
rgblight_set();
#endif //RGBLIGHT_ENABLE
}
uint32_t layer_state_set_user(uint32_t state){
#ifdef RGBLIGHT_ENABLE
uint8_t led0r = 0; uint8_t led0g = 0; uint8_t led0b = 0;
uint8_t led1r = 0; uint8_t led1g = 0; uint8_t led1b = 0;
if (layer_state_cmp(state, 1)) {
led0r = 255;
}
if (layer_state_cmp(state, 2)) {
led0g = 255;
}
if (layer_state_cmp(state, 4)) {
led1b = 255;
}
if (layer_state_cmp(state, 5)) {
led1r = 255;
}
setrgb(led0r, led0g, led0b, (LED_TYPE *)&led[0]);
setrgb(led1r, led1g, led1b, (LED_TYPE *)&led[1]);
rgblight_set();
#endif //RGBLIGHT_ENABLE
return state;
}

View File

@ -13,5 +13,5 @@ MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

View File

@ -1,28 +1 @@
#include "minivan.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}