Add VIA keymap for Wasdat (#8762)

* Add VIA keymap for Wasdat

* Enable Bootmagic Lite at keyboard level
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Ryan 2020-04-12 23:02:14 +10:00 committed by GitHub
parent 799b21f8cd
commit c2df714c3b
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5 changed files with 123 additions and 4 deletions

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@ -20,7 +20,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define VENDOR_ID 0x4705
#define PRODUCT_ID 0xC474
#define DEVICE_VER 0x0001
#define MANUFACTURER Maartenwut
@ -252,5 +252,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 5
#define DYNAMIC_KEYMAP_LAYER_COUNT 3

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@ -0,0 +1,96 @@
/* Copyright 2020
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
*       
* Esc   F1 F2 F3 F4  F5 F6 F7 F8  F9 F10F11F12 PScSlkPse
*       
*   
*  `  1  2  3  4  5  6  7  8  9  0  -  =  Backsp InsHomPgU Num /  *  - 
*   
*  Tab  Q  W  E  R  T  Y  U  I  O  P  [  ]   \   DelEndPgD  7  8  9    
*    + 
*  Caps  A  S  D  F  G  H  J  K  L  ;  '   Enter                 4  5  6    
*           
* Shft <  Z  X  C  V  B  N  M  ,  .  /     Shift              1  2  3    
*   Ent
* CtrlGUI Alt                          Alt GUIFnMnCtrl           0    .    
*   
*/
LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, LT(1, KC_APP), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT
),
/*
*       
* Rst                                                   
*       
*   
*                                                                      
*   
*                                                                      
*      
*                                                                           
*           
*                                                                         
*      
*                                                                             
*   
*/
LAYOUT_all(
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/*
*       
*                                                       
*       
*   
*                                                                      
*   
*                                                                      
*      
*                                                                           
*           
*                                                                         
*      
*                                                                             
*   
*/
LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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@ -0,0 +1,2 @@
VIA_ENABLE = yes
LTO_ENABLE = yes

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@ -14,7 +14,7 @@ BOOTLOADER = qmk-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug

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@ -27,6 +27,25 @@
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_all( \
K05, K44, K42, K32, K02, K21, K0A, K3E, K4E, K4D, K2D, K0D, K7D, K23, K53, K51, \
K45, K25, K24, K22, K20, K40, K48, K28, K2A, K2E, K2F, K4F, K4A, K3D, K47, K4C, K46, K69, K67, K66, K76, \
K35, K55, K54, K52, K50, K30, K38, K58, K5A, K5E, K5F, K3F, K3A, K1D, K49, K2C, K26, K59, K57, K56, K5C, \
K34, K15, K14, K12, K10, K00, K08, K18, K1A, K1E, K1F, K0F, K6D, K39, K37, K36, \
K3B, K04, K65, K64, K62, K60, K70, K78, K68, K6A, K6E, K7F, K1B, K0C, K19, K17, K16, K1C, \
K41, K31, K03, K09, K73, K11, K33, K61, K7C, K79, K77, K07, K06 \
) \
{ \
{ K00, XXX, K02, K03, K04, K05, K06, K07, K08, K09, K0A, XXX, K0C, K0D, XXX, K0F }, \
{ K10, K11, K12, XXX, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F }, \
{ K20, K21, K22, K23, K24, K25, K26, XXX, K28, XXX, K2A, XXX, K2C, K2D, K2E, K2F }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, XXX, K3D, K3E, K3F }, \
{ K40, K41, K42, XXX, K44, K45, K46, K47, K48, K49, K4A, XXX, K4C, K4D, K4E, K4F }, \
{ K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, K5A, XXX, K5C, XXX, K5E, K5F }, \
{ K60, K61, K62, XXX, K64, K65, K66, K67, K68, K69, K6A, XXX, XXX, K6D, K6E, XXX }, \
{ K70, XXX, XXX, K73, XXX, XXX, K76, K77, K78, K79, XXX, XXX, K7C, K7D, XXX, K7F } \
}
#define LAYOUT_fullsize_ansi( \
K05, K44, K42, K32, K02, K21, K0A, K3E, K4E, K4D, K2D, K0D, K7D, K23, K53, K51, \
K45, K25, K24, K22, K20, K40, K48, K28, K2A, K2E, K2F, K4F, K4A, K3D, K47, K4C, K46, K69, K67, K66, K76, \