adds per-layer rgb color option to ez

This commit is contained in:
Jack Humbert 2017-11-06 08:38:36 -05:00
parent 41df0dc9a7
commit cf9f6bbd91
4 changed files with 72 additions and 9 deletions

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@ -0,0 +1,30 @@
/*
Copyright 2017 Jack Humbert <jack.humbgmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ERGODOX_EZ_USER_CONFIG_H
#define ERGODOX_EZ_USRE_CONFIG_H
#include "config_common.h"
#define RGBLIGHT_COLOR_LAYER_0 0x00, 0x00, 0xFF
#define RGBLIGHT_COLOR_LAYER_1 0xFF, 0x00, 0x00
#define RGBLIGHT_COLOR_LAYER_2 0x00, 0xFF, 0x00
#define RGBLIGHT_COLOR_LAYER_3 0xFF, 0xFF, 0x00
#define RGBLIGHT_COLOR_LAYER_4 0x00, 0xFF, 0xFF
#define RGBLIGHT_COLOR_LAYER_5 0xFF, 0x00, 0xFF
#endif

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@ -197,27 +197,53 @@ void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
};
// Runs whenever there is a layer state change.
uint32_t layer_state_set_user(uint32_t state) {
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
uint8_t layer = biton32(state);
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case SYMB:
case 0:
#ifdef RGBLIGHT_COLOR_LAYER_0
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_0);
#endif
break;
case 1:
ergodox_right_led_1_on();
#ifdef RGBLIGHT_COLOR_LAYER_1
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_1);
#endif
break;
case MDIA:
case 2:
ergodox_right_led_2_on();
#ifdef RGBLIGHT_COLOR_LAYER_2
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_2);
#endif
break;
default:
// none
case 3:
#ifdef RGBLIGHT_COLOR_LAYER_3
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_3);
#endif
break;
case 4:
#ifdef RGBLIGHT_COLOR_LAYER_4
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_4);
#endif
break;
case 5:
#ifdef RGBLIGHT_COLOR_LAYER_5
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_5);
#endif
break;
}
return state;
};

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@ -64,10 +64,15 @@ void default_layer_xor(uint32_t state)
uint32_t layer_state = 0;
__attribute__((weak))
uint32_t layer_state_set_kb(uint32_t state) {
uint32_t layer_state_set_user(uint32_t state) {
return state;
}
__attribute__((weak))
uint32_t layer_state_set_kb(uint32_t state) {
return layer_state_set_user(state);
}
static void layer_state_set(uint32_t state)
{
state = layer_state_set_kb(state);

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@ -72,6 +72,8 @@ void layer_xor(uint32_t state);
#define layer_xor(state)
#define layer_debug()
__attribute__((weak))
uint32_t layer_state_set_user(uint32_t state);
__attribute__((weak))
uint32_t layer_state_set_kb(uint32_t state);
#endif