#include QMK_KEYBOARD_H #include "bootloader.h" #ifdef PROTOCOL_LUFA #include "lufa.h" #include "split_util.h" #endif #ifdef SSD1306OLED #include "ssd1306.h" #endif extern keymap_config_t keymap_config; #ifdef RGBLIGHT_ENABLE //Following line allows macro to read current RGB settings extern rgblight_config_t rgblight_config; #endif extern uint8_t is_master; // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _QWERTY 0 #define _LOWER 3 #define _RAISE 4 #define _ADJUST 16 enum custom_keycodes { LOWER = SAFE_RANGE, RAISE, ADJUST, RGBRST }; #define KC______ KC_TRNS #define KC_XXXXX KC_NO #define KC_KANJI KC_GRV #define KC_LOWER LOWER #define KC_RAISE RAISE #define KC_RST RESET #define KC_LRST RGBRST #define KC_LTOG RGB_TOG #define KC_LHUI RGB_HUI #define KC_LHUD RGB_HUD #define KC_LSAI RGB_SAI #define KC_LSAD RGB_SAD #define KC_LVAI RGB_VAI #define KC_LVAD RGB_VAD #define KC_LMOD RGB_MOD #define KC_KNRM AG_NORM #define KC_KSWP AG_SWAP #define KC_GUAP LALT_T(KC_APP) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT_kc( \ //,-----------------------------------------. ,-----------------------------------------. ESC, Q, W, E, R, T, Y, U, I, O, P, MINS,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| LSFT, A, S, D, F, G, H, J, K, L, UP, ENT,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| LCTRL, Z, X, C, V, B, N, M, COMM, LEFT, DOWN, RGHT,\ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| LGUI, LOWER, BSPC, SPC, RAISE, GUAP \ //`--------------------' `--------------------' ), [_LOWER] = LAYOUT_kc( \ //,-----------------------------------------. ,-----------------------------------------. TAB, F1, F2, F3, F4, F5, XXXXX, MINS, EQL, JYEN, LBRC, RBRC,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| _____, F6, F7, F8, F9, F10, XXXXX, XXXXX, XXXXX, SCLN, QUOT, BSLS,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| _____, F11, F12, XXXXX, KANJI, ENT, XXXXX, XXXXX, COMM, DOT, SLSH, RO,\ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| _____, _____, DEL, _____, _____, APP \ //`--------------------' `--------------------' ), [_RAISE] = LAYOUT_kc( \ //,-----------------------------------------. ,-----------------------------------------. _____, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, XXXXX,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 4, 5, 6, QUOT, XXXXX,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 0, 1, 2, 3, DOT, XXXXX,\ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| _____, _____, BSPC, _____, _____, LALT \ //`--------------------' `--------------------' ), [_ADJUST] = LAYOUT_kc( \ //,-----------------------------------------. ,-----------------------------------------. _____, RST, LRST, KNRM, KSWP,XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\ //|------+-------+------+------+------+-----| |------+------+------+------+------+------| _____, LTOG, LHUI, LSAI, LVAI,XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, PGUP, XXXXX,\ //|------+-------+------+------+------+-----| |------+------+------+------+------+------| _____, LMOD, LHUD, LSAD, LVAD,XXXXX, XXXXX, XXXXX, XXXXX, HOME, PGDN, END,\ //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| _____, _____, XXXXX, _____, _____, XXXXX \ //`--------------------' `--------------------' ) }; int RGB_current_mode; // Setting ADJUST layer RGB back to default static inline void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) { if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { layer_on(layer3); } else { layer_off(layer3); } } void matrix_init_user(void) { #ifdef RGBLIGHT_ENABLE RGB_current_mode = rgblight_config.mode; #endif //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h #ifdef SSD1306OLED iota_gfx_init(!has_usb()); // turns on the display #endif } //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h #ifdef SSD1306OLED // When add source files to SRC in rules.mk, you can use functions. const char *read_layer_state(void); const char *read_logo(void); void set_keylog(uint16_t keycode, keyrecord_t *record); const char *read_keylog(void); const char *read_keylogs(void); // const char *read_mode_icon(bool swap); // const char *read_host_led_state(void); // void set_timelog(void); // const char *read_timelog(void); #ifdef RGBLIGHT_ENABLE const char *read_rgb_info(void); #define RENDER_RGB_INFO(m) matrix_write_ln(m, (const char*)read_rgb_info()) #else #define RENDER_RGB_INFO(m) #endif void matrix_scan_user(void) { iota_gfx_task(); } static inline void matrix_render_user(struct CharacterMatrix *matrix) { if (is_master) { // If you want to change the display of OLED, you need to change here matrix_write_ln(matrix, read_layer_state()); matrix_write_ln(matrix, read_keylog()); RENDER_RGB_INFO(matrix); // matrix_write_ln(matrix, read_keylogs()); // matrix_write_ln(matrix, read_host_led_state()); // matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui)); // matrix_write_ln(matrix, read_timelog()); } else { matrix_write(matrix, read_logo()); } } static inline void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) { if (memcmp(dest->display, source->display, sizeof(dest->display))) { memcpy(dest->display, source->display, sizeof(dest->display)); dest->dirty = true; } } void iota_gfx_task_user(void) { struct CharacterMatrix matrix; matrix_clear(&matrix); matrix_render_user(&matrix); matrix_update(&display, &matrix); } #endif bool process_record_user(uint16_t keycode, keyrecord_t *record) { #ifdef SSD1306OLED if (record->event.pressed) { set_keylog(keycode, record); // set_timelog(); } #endif switch (keycode) { case LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); } break; case RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); } break; case ADJUST: if (record->event.pressed) { layer_on(_ADJUST); } else { layer_off(_ADJUST); } break; #ifdef RGBLIGHT_ENABLE case RGB_MOD: if (record->event.pressed) { rgblight_mode(RGB_current_mode); rgblight_step(); RGB_current_mode = rgblight_config.mode; } break; case RGBRST: if (record->event.pressed) { eeconfig_update_rgblight_default(); rgblight_enable(); RGB_current_mode = rgblight_config.mode; } break; #endif default: return true; } return false; }