#include QMK_KEYBOARD_H #include "bootloader.h" #ifdef PROTOCOL_LUFA #include "lufa.h" #include "split_util.h" #endif #ifdef AUDIO_ENABLE #include "audio.h" #endif #ifdef SSD1306OLED #include "ssd1306.h" #endif #ifdef CONSOLE_ENABLE #include #endif extern keymap_config_t keymap_config; #ifdef RGBLIGHT_ENABLE //Following line allows macro to read current RGB settings extern rgblight_config_t rgblight_config; #endif extern uint8_t is_master; // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. enum layer_number { _QWERTY = 0, _COLEMAK, _DVORAK, _EUCALYN, _KEYPAD, _AUX, _KAUX, _LOWER, _RAISE, _PADFUNC, _ADJUST, }; enum custom_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, EUCALYN, KEYPAD, EISU, KANA, ZERO2, RGBRST }; enum macro_keycodes { KC_SAMPLEMACRO, }; // Fillers to make layering more clear #define _______ KC_TRNS #define XXXXXXX KC_NO //Macros #define M_SAMPLE M(KC_SAMPLEMACRO) #if HELIX_ROWS == 5 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * ,-----------------------------------------. ,-----------------------------------------. * | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | Ctrl | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | Shift| Z | X | C | V | B | ` | ' | N | M | , | . | / | Shift| * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower | * `-------------------------------------------------------------------------------------------------' */ [_QWERTY] = LAYOUT( \ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_RCTL, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_QUOT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ MO(_LOWER),MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC), \ LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \ ), /* Colemak * ,-----------------------------------------. ,-----------------------------------------. * | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Ctrl | A | R | S | T | D | | H | N | E | I | O | Ctrl | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | Shift| Z | X | C | V | B | ` | ' | K | M | , | . | / | Shift| * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower | * `-------------------------------------------------------------------------------------------------' */ [_COLEMAK] = LAYOUT( \ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, \ KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_RCTL, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_QUOT, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ MO(_LOWER),MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC), \ LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \ ), /* Dvorak * ,-----------------------------------------. ,-----------------------------------------. * | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Tab | ' | , | . | P | Y | | F | G | C | R | L | \ | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Ctrl | A | O | E | U | I | | D | H | T | N | S | Ctrl | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | Shift| ; | Q | J | K | X | ` | / | B | M | W | V | Z | Shift| * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower | * `-------------------------------------------------------------------------------------------------' */ [_DVORAK] = LAYOUT( \ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSLS, \ KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_RCTL, \ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_GRV, KC_SLSH, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \ MO(_LOWER),MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC), \ LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \ ), /* Eucalyn (http://eucalyn.hatenadiary.jp/entry/about-eucalyn-layout) * ,-----------------------------------------. ,-----------------------------------------. * | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Tab | Q | W | , | . | ; | | M | R | D | Y | P | \ | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Ctrl | A | O | E | I | U | | G | T | K | S | N | Ctrl | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | Shift| Z | X | C | V | F | ` | ' | B | H | J | L | / | Shift| * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower | * `-------------------------------------------------------------------------------------------------' */ [_EUCALYN] = LAYOUT( \ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \ KC_TAB, KC_Q, KC_W, KC_COMM, KC_DOT, KC_SCLN, KC_M, KC_R, KC_D, KC_Y, KC_P, KC_BSLS, \ KC_LCTL, KC_A, KC_O, KC_E, KC_I, KC_U, KC_G, KC_T, KC_K, KC_S, KC_N, KC_RCTL, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_F, KC_GRV, KC_QUOT, KC_B, KC_H, KC_J, KC_L, KC_SLSH, KC_RSFT, \ MO(_LOWER),MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC), \ LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \ ), /* Keypad * ,-----------------------------------------. ,-----------------------------------------. * | Tab | / | * | Del | F1 | F6 | | F1 | F6 | Del | Tab | / | * | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | 7 | 8 | 9 | BS | F2 | F7 | | F2 | F7 | BS | 7 | 8 | 9 | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | 4 | 5 | 6 | - | F3 | F8 | | F3 | F8 | - | 4 | 5 | 6 | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | 1 | 2 | 3 | + | F4 | F9 | F11 | F11 | F4 | F9 | + | 1 | 2 | 3 | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | 0 | , | . | Enter| F5 | F10 | F12 | F12 | F5 | F10 | Enter| 0 | , | . | * `-------------------------------------------------------------------------------------------------' */ [_KEYPAD] = LAYOUT( \ KC_TAB, KC_PSLS, KC_PAST, KC_DEL, KC_F1, KC_F6, KC_F1, KC_F6, KC_DEL, KC_TAB, KC_PSLS, KC_PAST, \ KC_KP_7, KC_KP_8, KC_KP_9, KC_BSPC, KC_F2, KC_F7, KC_F2, KC_F7, KC_BSPC, KC_KP_7, KC_KP_8, KC_KP_9, \ KC_KP_4, KC_KP_5, KC_KP_6, KC_PMNS, KC_F3, KC_F8, KC_F3, KC_F8, KC_PMNS, KC_KP_4, KC_KP_5, KC_KP_6, \ KC_KP_1, KC_KP_2, KC_KP_3, KC_PPLS, KC_F4, KC_F9, KC_F11, KC_F11, KC_F4, KC_F9, KC_PPLS, KC_KP_1, KC_KP_2, KC_KP_3, \ KC_KP_0, KC_COMM, KC_PDOT, KC_PENT, KC_F5, KC_F10, LT(_PADFUNC,KC_F12), LT(_PADFUNC,KC_F12),KC_F5, KC_F10, KC_PENT, KC_KP_0, KC_COMM, KC_PDOT \ ), /* AUX modifier key layer * ,-----------------------------------------. ,-----------------------------------------. * | | | | | | | | | | | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | | | | | | | | | | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | | | | | | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | 00 | | | | | | | | | | | 00 | | * `-------------------------------------------------------------------------------------------------' */ [_KAUX] = LAYOUT( \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, ZERO2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ZERO2, _______ \ ), /* Keypad function layer * ,-----------------------------------------. ,-----------------------------------------. * | | | | Pause| ScrLk| PtrSc| | PtrSc| ScrLk| Pause| | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | | | Home | Up | PgUp | | PgUp | Up | Home | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | |Delete|Insert| Left | Down | Right| | Left | Down | Right|Insert|Delete| | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | End | | PgDn |Adjust|Adjust| PgDn | | End | | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | * `-------------------------------------------------------------------------------------------------' */ [_PADFUNC] = LAYOUT( \ XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS, KC_SLCK, KC_PSCR, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_PGUP, KC_PGUP, KC_UP, KC_HOME, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, KC_DEL, KC_INS, KC_LEFT, KC_DOWN, KC_RGHT, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_DEL, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, KC_END, XXXXXXX, KC_PGDN,MO(_ADJUST), MO(_ADJUST), KC_PGDN, XXXXXXX, KC_END, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \ ), /* Lower * ,-----------------------------------------. ,-----------------------------------------. * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | |Pause | ScrLk| Ins | | | | Ins | ScrLk|Pause | | F12 | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | PgUp | | Up |Delete| Home | | Home |Delete| Up | | PgUp | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | PgDn | Left | Down | Right| End |Adjust|Adjust| End | Left | Down | Right| PgDn | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | PrtSc| | | | | | | | | PrtSc| | | * `-------------------------------------------------------------------------------------------------' */ [_LOWER] = LAYOUT( \ XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \ XXXXXXX, XXXXXXX, KC_PAUS, KC_SLCK, KC_INS, XXXXXXX, XXXXXXX, KC_INS, KC_SLCK, KC_PAUS, XXXXXXX, KC_F12, \ _______, KC_HOME, XXXXXXX, KC_UP, KC_DEL, KC_PGUP, KC_PGUP, KC_DEL, KC_UP, XXXXXXX, KC_HOME, _______, \ _______, KC_END, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, XXXXXXX, XXXXXXX,KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______, \ _______, _______, KC_PSCR, _______, _______, _______, MO(_ADJUST), MO(_ADJUST), _______, _______, _______, KC_PSCR, _______, _______ \ ), /* Raise * ,-----------------------------------------. ,-----------------------------------------. * | | | | | | | | | | | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | | | | _ | - | | = | + | | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | | | | { | [ | | ] | } | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | EISU | EISU | KANA | KANA | Next | Vol- | Vol+ | Play | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | * `-------------------------------------------------------------------------------------------------' */ [_RAISE] = LAYOUT( \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LSFT(KC_MINS), KC_MINS, KC_EQL, LSFT(KC_EQL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ _______, XXXXXXX, XXXXXXX, XXXXXXX, LSFT(KC_LBRC), KC_LBRC, KC_RBRC, LSFT(KC_RBRC), XXXXXXX, XXXXXXX, XXXXXXX, _______, \ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, EISU, EISU, KANA, KANA, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, \ MO(_ADJUST),MO(_ADJUST),XXXXXXX, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, XXXXXXX,MO(_ADJUST),MO(_ADJUST) \ ), /* Adjust (Lower + Raise) * ,-----------------------------------------. ,-----------------------------------------. * | |Keypad|Dvorak|Colemk|Euclyn|Qwerty| |Qwerty|Euclyn|Colemk|Dvorak|Keypad| | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | Reset|RGBRST|RGB ON|Aud on| Win | | Win |Aud on|RGB ON|RGBRST| | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | HUE+ | SAT+ | VAL+ |RGB md|Audoff| Mac | | Mac |Audoff|RGB md| VAL+ | SAT+ | HUE+ | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | HUE- | SAT- | VAL- | | | | | | | | | VAL- | SAT- | HUE- | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | * `-------------------------------------------------------------------------------------------------' */ [_ADJUST] = LAYOUT( \ XXXXXXX, KEYPAD, DVORAK, COLEMAK, EUCALYN, QWERTY, QWERTY, EUCALYN, COLEMAK, DVORAK, KEYPAD, XXXXXXX, \ XXXXXXX, RESET, RGBRST, RGB_TOG, AU_ON, AG_SWAP, AG_SWAP, AU_ON, RGB_TOG, RGBRST, XXXXXXX, XXXXXXX, \ RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, AU_OFF, AG_NORM, AG_NORM, AU_OFF, RGB_MOD, RGB_VAI, RGB_SAI, RGB_HUI, \ RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_SAD, RGB_HUD, \ _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______ \ ), /* AUX modifier key layer * ,-----------------------------------------. ,-----------------------------------------. * | | | | | | | | | | | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | | | | | | | | | | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | | | | | | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | BS | Enter| | | | | | | | * `-------------------------------------------------------------------------------------------------' */ [_AUX] = LAYOUT( \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, KC_BSPC, LT(_RAISE,KC_ENT), \ _______, _______, _______, _______, _______, _______, _______ \ ) }; #else #error "undefined keymaps" #endif #ifdef AUDIO_ENABLE float tone_qwerty[][2] = SONG(QWERTY_SOUND); float tone_dvorak[][2] = SONG(DVORAK_SOUND); float tone_colemak[][2] = SONG(COLEMAK_SOUND); float tone_plover[][2] = SONG(PLOVER_SOUND); float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND); float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); #endif static int current_default_layer; uint32_t default_layer_state_set_kb(uint32_t state) { // 1<<_QWERTY - 1 == 1 - 1 == _QWERTY (=0) // 1<<_COLEMAK - 1 == 2 - 1 == _COLEMAK (=1) current_default_layer = state - 1; // 1<<_DVORAK - 2 == 4 - 2 == _DVORAK (=2) if ( current_default_layer == 3 ) current_default_layer -= 1; // 1<<_EUCALYN - 5 == 8 - 5 == _EUCALYN (=3) if ( current_default_layer == 7 ) current_default_layer -= 4; // 1<<_KEYPAD - 12 == 16 - 12 == _KEYPAD (=4) if ( current_default_layer == 15 ) current_default_layer -= 11; return state; } void update_base_layer(int base) { if( current_default_layer != base ) { eeconfig_update_default_layer(1UL<event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_qwerty); #endif update_base_layer(_QWERTY); } return false; break; case COLEMAK: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_colemak); #endif update_base_layer(_COLEMAK); } return false; break; case DVORAK: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_dvorak); #endif update_base_layer(_DVORAK); } return false; break; case EUCALYN: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_dvorak); #endif update_base_layer(_EUCALYN); } return false; break; case KEYPAD: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_dvorak); #endif update_base_layer(_KEYPAD); } return false; break; case ZERO2: if (record->event.pressed) { SEND_STRING("00"); } return false; break; case EISU: if (record->event.pressed) { if(keymap_config.swap_lalt_lgui==false){ register_code(KC_LANG2); }else{ SEND_STRING(SS_LALT("`")); } } else { unregister_code(KC_LANG2); } return false; break; case KANA: if (record->event.pressed) { if(keymap_config.swap_lalt_lgui==false){ register_code(KC_LANG1); }else{ SEND_STRING(SS_LALT("`")); } } else { unregister_code(KC_LANG1); } return false; break; case RGBRST: #ifdef RGBLIGHT_ENABLE if (record->event.pressed) { eeconfig_update_rgblight_default(); rgblight_enable(); } #endif break; } return true; } void matrix_init_user(void) { #ifdef AUDIO_ENABLE startup_user(); #endif //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h #ifdef SSD1306OLED iota_gfx_init(!has_usb()); // turns on the display #endif } #ifdef AUDIO_ENABLE void startup_user() { _delay_ms(20); // gets rid of tick } void shutdown_user() { _delay_ms(150); stop_all_notes(); } void music_on_user(void) { music_scale_user(); } void music_scale_user(void) { PLAY_SONG(music_scale); } #endif //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h #ifdef SSD1306OLED void matrix_scan_user(void) { iota_gfx_task(); // this is what updates the display continuously } void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) { if (memcmp(dest->display, source->display, sizeof(dest->display))) { memcpy(dest->display, source->display, sizeof(dest->display)); dest->dirty = true; } } static void render_logo(struct CharacterMatrix *matrix) { static char logo[]={ 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4, 0}; matrix_write(matrix, logo); #if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_ANIMATIONS) char buf[30]; if(rgblight_config.enable) { snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ", rgblight_config.mode, rgblight_config.hue/RGBLIGHT_HUE_STEP, rgblight_config.sat/RGBLIGHT_SAT_STEP, rgblight_config.val/RGBLIGHT_VAL_STEP); matrix_write(matrix, buf); } #endif //matrix_write_P(&matrix, PSTR(" Split keyboard kit")); } static const char Qwerty_name[] PROGMEM = " Qwerty"; static const char Colemak_name[] PROGMEM = " Colemak"; static const char Dvorak_name[] PROGMEM = " Dvorak"; static const char Eucalyn_name[] PROGMEM = " Eucalyn"; static const char Keypad_name[] PROGMEM = " Keypad"; static const char AUX_name[] PROGMEM = ":AUX"; static const char KAUX_name[] PROGMEM = ":00"; static const char Padfunc_name[] PROGMEM = ":PadFunc"; static const char Lower_name[] PROGMEM = ":Func"; static const char Raise_name[] PROGMEM = ":Extra"; static const char Adjust_name[] PROGMEM = ":Adjust"; static const char *layer_names[] = { [_QWERTY] = Qwerty_name, [_COLEMAK] = Colemak_name, [_DVORAK] = Dvorak_name, [_EUCALYN]= Eucalyn_name, [_KEYPAD] = Keypad_name, [_AUX] = AUX_name, [_KAUX] = KAUX_name, [_LOWER] = Lower_name, [_RAISE] = Raise_name, [_PADFUNC]= Padfunc_name, [_ADJUST] = Adjust_name }; void render_status(struct CharacterMatrix *matrix) { // Render to mode icon static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}}; if(keymap_config.swap_lalt_lgui==false){ matrix_write(matrix, logo[0][0]); matrix_write_P(matrix, PSTR("\n")); matrix_write(matrix, logo[0][1]); }else{ matrix_write(matrix, logo[1][0]); matrix_write_P(matrix, PSTR("\n")); matrix_write(matrix, logo[1][1]); } // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below int name_num; uint32_t lstate; matrix_write_P(matrix, layer_names[current_default_layer]); matrix_write_P(matrix, PSTR("\n")); for( lstate = layer_state, name_num = 0; lstate && name_num < sizeof(layer_names)/sizeof(char *); lstate >>=1, name_num++ ) { if( (lstate & 1) != 0 ) { if( layer_names[name_num] ) { matrix_write_P(matrix, layer_names[name_num]); } } } // Host Keyboard LED Status char led[40]; snprintf(led, sizeof(led), "\n%s %s %s", (host_keyboard_leds() & (1<