#include QMK_KEYBOARD_H #define MY_LESC LT(1, KC_ESC) #define MY_RENT LT(1, KC_ENT) #define MY_LCA TD(TD_LCA) #define MY_RCA TD(TD_RCA) #define MY_LGA TD(TD_LGA) #define MY_RGA TD(TD_RGA) #define MY_APP TD(TD_APP_HYPR) enum { TD_LCA, TD_RCA, TD_LGA, TD_RGA, TD_APP_HYPR }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { LAYOUT_60_ansi( KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, MY_LESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, MY_RENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MY_LGA, KC_LALT, MY_LCA, KC_SPC, MY_RCA, KC_RALT, MY_APP, MY_RGA), LAYOUT_60_ansi( KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), }; enum { SINGLE_TAP = 1, SINGLE_HOLD = 2, DOUBLE_TAP = 3, DOUBLE_HOLD = 4, DOUBLE_SINGLE_TAP = 5, UNKNOWN_TAP = 6 }; typedef struct { bool is_press_action; int state; } tap; int cur_dance(qk_tap_dance_state_t *state) { switch (state->count) { case 1: if (state->interrupted || state->pressed == 0) { return SINGLE_TAP; } return SINGLE_HOLD; case 2: if (state->interrupted) { return DOUBLE_SINGLE_TAP; } if (state->pressed) { return DOUBLE_HOLD; } return DOUBLE_TAP; } return UNKNOWN_TAP; } #define my_dance_combo(N, K1, K2) \ static tap N ## _state = { \ .is_press_action = true, \ .state = 0 \ }; \ \ void N ## _finished(qk_tap_dance_state_t *state, void *user_data) { \ N ## _state.state = cur_dance(state); \ switch (N ## _state.state) { \ case SINGLE_TAP: \ case SINGLE_HOLD: \ register_code(K1); \ break; \ case DOUBLE_TAP: \ case DOUBLE_SINGLE_TAP: \ case DOUBLE_HOLD: \ register_code(K1); \ register_code(K2); \ break; \ } \ } \ \ void N ## _reset(qk_tap_dance_state_t *state, void *user_data) { \ switch (N ## _state.state) { \ case SINGLE_TAP: \ case SINGLE_HOLD: \ unregister_code(K1); \ break; \ case DOUBLE_TAP: \ case DOUBLE_SINGLE_TAP: \ case DOUBLE_HOLD: \ unregister_code(K2); \ unregister_code(K1); \ break; \ } \ N ## _state.state = 0; \ } my_dance_combo(lca, KC_LCTL, KC_LALT) my_dance_combo(rca, KC_RCTL, KC_RALT) my_dance_combo(lga, KC_LGUI, KC_LALT) my_dance_combo(rga, KC_RGUI, KC_RALT) qk_tap_dance_action_t tap_dance_actions[] = { [TD_LCA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lca_finished, lca_reset), [TD_RCA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rca_finished, rca_reset), [TD_LGA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lga_finished, lga_reset), [TD_RGA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rga_finished, rga_reset), [TD_APP_HYPR] = ACTION_TAP_DANCE_DOUBLE(KC_APP, KC_HYPR) };