#include "process_leader.h" __attribute__ ((weak)) void leader_start(void) {} __attribute__ ((weak)) void leader_end(void) {} // Leader key stuff bool leading = false; uint16_t leader_time = 0; uint16_t leader_sequence[5] = {0, 0, 0, 0, 0}; uint8_t leader_sequence_size = 0; bool process_leader(uint16_t keycode, keyrecord_t *record) { // Leader key set-up if (record->event.pressed) { if (!leading && keycode == KC_LEAD) { leader_start(); leading = true; leader_time = timer_read(); leader_sequence_size = 0; leader_sequence[0] = 0; leader_sequence[1] = 0; leader_sequence[2] = 0; leader_sequence[3] = 0; leader_sequence[4] = 0; return false; } if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) { leader_sequence[leader_sequence_size] = keycode; leader_sequence_size++; return false; } } return true; }