#include "process_unicode.h" static uint8_t input_mode; uint16_t hex_to_keycode(uint8_t hex) { if (hex == 0x0) { return KC_0; } else if (hex < 0xA) { return KC_1 + (hex - 0x1); } else { return KC_A + (hex - 0xA); } } void set_unicode_mode(uint8_t os_target) { input_mode = os_target; } bool process_unicode(uint16_t keycode, keyrecord_t *record) { if (keycode > QK_UNICODE && record->event.pressed) { uint16_t unicode = keycode & 0x7FFF; switch(input_mode) { case UC_OSX: register_code(KC_LALT); break; case UC_LNX: register_code(KC_LCTL); register_code(KC_LSFT); register_code(KC_U); unregister_code(KC_U); break; case UC_WIN: register_code(KC_LALT); register_code(KC_PPLS); unregister_code(KC_PPLS); break; } for(int i = 3; i >= 0; i--) { uint8_t digit = ((unicode >> (i*4)) & 0xF); register_code(hex_to_keycode(digit)); unregister_code(hex_to_keycode(digit)); } switch(input_mode) { case UC_OSX: case UC_WIN: unregister_code(KC_LALT); break; case UC_LNX: unregister_code(KC_LCTL); unregister_code(KC_LSFT); break; } } return true; }