#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE) #ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS static void SOLID_REACTIVE_SIMPLE_math(HSV* hsv, uint16_t offset) { hsv->v = scale8(255 - offset, rgb_matrix_config.val); } bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math); } #endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE #endif // RGB_MATRIX_KEYREACTIVE_ENABLED