#pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x79AE #define DEVICE_VER 0x0001 #define MANUFACTURER Worldspawn00 #define PRODUCT Jerkin #define DESCRIPTION Alice style 30% board /* key matrix size */ #define MATRIX_ROWS 3 #define MATRIX_COLS 13 /* key matrix pins */ #define MATRIX_ROW_PINS { B3, B4, B5 } #define MATRIX_COL_PINS { D3, D2, D1, D0, D4, C6, B1, F7, F6, F5, F4, E6, D7 } #define UNUSED_PINS /* COL2ROW or ROW2COL */ #define DIODE_DIRECTION COL2ROW /* number of backlight levels */ #ifdef BACKLIGHT_PIN #define BACKLIGHT_LEVELS 0 #endif /* Set 0 if debouncing isn't needed */ #define DEBOUNCE 5 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE #ifdef RGB_DI_PIN #define RGBLIGHT_ANIMATIONS // #define RGBLED_NUM 0 #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_VAL_STEP 8 #endif