qmk_firmware/keyboards/dz60/keymaps/macos_arrow/keymap.c
Olivier Poitrey 2d5c16dfd4 [Keymap] crkbd/keymaps/rs: add rs keymap to corne keyboard and adapt others (#5181)
Update all my keymaps to work with 40 keys. Refactor code using
Userspace.
2019-05-07 10:43:08 -07:00

95 lines
5.9 KiB
C

#include QMK_KEYBOARD_H
enum dz60_layers {
_BL, // Base layer
_FL, // Function layer
_ML, // Media layer
_NL // Numpad layer
};
enum my_keycodes {
BR_UP = SAFE_RANGE,
BR_DOWN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* ,-----------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Esc/_FL | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | | Up |Shift|
* |-----------------------------------------------------------------------------------------+
* | Ctrl | Alt | Gui | Space |Gui/_ML| Alt | Left| Down|Right|
* `-----------------------------------------------------------------------------------------'
*/
[_BL] = LAYOUT_all(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
LT(_FL, KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_A, KC_UP, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_NO, LM(_ML, MOD_RGUI), KC_RALT, KC_LEFT, KC_DOWN, KC_RIGHT),
/* ,-----------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Del |
* |-----------------------------------------------------------------------------------------+
* | | | | PgUp| | | | | Up | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | |Home |PgDwn| End | | | Left| Down|Right| | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | |
* `-----------------------------------------------------------------------------------------'
*/
[_FL] = LAYOUT_all(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_DEL,
_______, _______, _______, KC_PGUP, _______, _______, _______, _______, KC_UP, _______, _______, _______, _______, _______,
_______, _______, KC_HOME, KC_PGDN, KC_END, _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______,
_______, KC_NO, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
/* ,-----------------------------------------------------------------------------------------.
* |Eject| BR- | BR+ | | | | |PREV |PLAY |NEXT |MUTE | V- | V+ | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | | Reset |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | |
* `-----------------------------------------------------------------------------------------'
*/
[_ML] = LAYOUT_all(
KC_MEDIA_EJECT, BR_DOWN, BR_UP, BL_TOGG, RGB_TOG, _______, _______, KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, KC_AUDIO_MUTE, KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP, KC_NO, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_NO, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_BRTG, BL_INC, _______,
_______, _______, _______, _______, _______, _______, _______, _______, RGB_MODE_REVERSE, BL_DEC, RGB_MODE_FORWARD),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
uint8_t key;
switch (keycode) {
case BR_DOWN:
case BR_UP:
// Clear the RGUI modifier placed by LM for _ML layer as brightness don't
// work with modifiers.
key = (keycode == BR_DOWN) ? KC_SLCK : KC_PAUS;
if (record->event.pressed) {
unregister_mods(MOD_RGUI);
add_key(key);
send_keyboard_report();
} else {
del_key(key);
send_keyboard_report();
}
return false; // Skip all further processing of this key
default:
return true; // Process all other keycodes normally
}
}