qmk_firmware/layouts/community/numpad_5x6/bjohnson/config.h
Drashna Jaelre e88f80a891
[Keymap] Big Drashna code update (#6639)
* Add a quefrency keymap

* New Alt-ernate layouts

* Enable Per Key Tapping Term to preserve sanity

* Use underglow and mod lights for status on Corne

* Update the drashna_ms keymap for quefrency

* Disable Audio since there isn't enough space

* Update KC_MAKE to ues :flash target

* Cleanup ergodox layout

* Enable i2c support for Iris

* Add keymap support for CG_SWAP

* Enable RGB Matrix Shutdown mode

* enable heatmap

* Update gitlab CI to install python3

* Remove game macros

These are no longer needed, and haven't been used in ages

* Cleanup planck layout

* Add RGB Matrix fun and RGB cleanup

* Add keycode and config for RGB Matrix idle animations

* Clean up rgb idle animation code

* Add rgb idle keycode to keymaps

* Fix issues with rgb matrix idle animation

* Fix some handling for idle animation

* Reduce idle animation timeout to 15s to be more reasonable

* fix up rgb stuff

* Fix isses with rgb functions not being called for matrix

* Use custom EEPROM Magic Number so testing is easier

* Extend Default Layer macro to support a lot more layers

* Fix bjohnson macropad

* Adjust KC_MAKE to process mods for more consistent behavior

* Fix up rgb stuff on corne

* Corne OLED Overhaul

* Fixes a number of issues with weirdness.
* Fixes issues with keylogger (should be more reliable now)
* Modulaize the OLED render sections
* Rewrite layer display code
* Update URL for Font Editor

Due to odd issues, I ended up rewriting from scratch.  And using PROGMEM versions, since I think I was getting memory overflows.

* Update polling rate on all keebs

* Fix planck ez layout config

* Remove macros from Viterbi
2019-09-07 08:57:30 -07:00

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C

#pragma once
// #define B6_AUDIO
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLED_NUM)
#define RGB_DI_PIN B7
#define RGBLED_NUM 13 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 12
#define RGBLIGHT_SAT_STEP 12
#define RGBLIGHT_VAL_STEP 12
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#define RGBLIGHT_SLEEP
#endif // RGBLIGHT_ENABLE
#ifdef AUDIO_ENABLE
#ifdef RGBLIGHT_ENABLE
#define NO_MUSIC_MODE
#endif // RGBLIGHT_ENABLE
#endif // AUDIO_ENABLE
#define TAP_CODE_DELAY 10