qmk_firmware/keyboards/xd60/keymaps/yuuki/keymap.c
mechmerlin adae37f19f Add XD60 support to QMK Configurator
Add info.json

Change KEYMAP to LAYOUT_ALL to better reflect that this is a
LAYOUT that fits ALL the possible positions for switches.

We will need to make better LAYOUTS for the future.
2018-03-31 22:37:45 -04:00

29 lines
1.8 KiB
C

#include "xd60.h"
#include "action_layer.h"
#define BASE 0
#define FN 1
#define CTL_SLSH CTL_T(KC_SLSH)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// 0: Base Layer
[BASE] = LAYOUT_ALL(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
CTL_SLSH, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
KC_LSPO, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_NO, KC_RSPC, KC_UP, MO(FN), \
MO(FN), KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT
),
// 1: Function Layer
[FN] = LAYOUT_ALL(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, \
KC_TRNS, RGB_MOD, RGB_VAI, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, \
KC_TRNS, RGB_TOG, RGB_VAD, KC_MUTE, KC_VOLU, KC_VOLD, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_TRNS, KC_TRNS, KC_NO, KC_ENT, \
KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_CIRC, KC_AMPR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDOWN,KC_END
),
};