qmk_firmware/keyboards/dz60/keymaps/256k_HHKB/keymap.c
noroadsleft abcf64ecbd Keyboard: DZ60 cleanup (#3994)
* DZ60: Deleted K214 from LAYOUT_all

* DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all

After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical.

Deprecated LAYOUT_2_shifts in favor of LAYOUT_all.

* DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro

Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead.

LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.)

* DZ60: bugfix for dbroqua keymap

This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well.

The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted.

* DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps

All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional.

* DZ60: added layout mock-ups to dz60.h

Documenting the physical layouts that go with each matrix.

* DZ60: replace TMK SHIFT_ESC with QMK Grave Escape

Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior.

* DZ60: delete SHIFT_ESC code blocks

Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided.

* DZ60: deleted unused MODS_CTRL_MASk definitions

Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug*

* DZ60: refactor jkbone keymap to use process_record_user

Replaced TMK action_function keycodes with QMK process_record_user equivalents.

* DZ60: delete unused layout macros

The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted.

* DZ60: refactor iso_6u_space and iso_7u_space keymaps

Both keymaps refactored to use the LAYOUT_60_iso macro.

* DZ60: refactor dz60.h

Updated the notation of the switch arguments. Format is now:

`k<row><column>`

where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`.

* DZ60: refactor LAYOUT_60_iso_5x1u matrix

Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts.

* DZ60: fix white space in dz60.h

I hate when indentation is inconsistent within a file.
2018-10-01 20:35:09 -07:00

250 lines
12 KiB
C

#include QMK_KEYBOARD_H
// My layout is practically the default HHKB layout.
#define _DEFAULT 0
#define _ALTFN 1
#define _MOUSEFN 2
#define _FN 3
#define _LIGHTS 4
#define ______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE LAYER
*
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \| | ~ ` |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | CTRL | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | RShift | FN |
* |-----------------------------------------------------------------------------------------+
* | Win | Alt | Space | Alt | LIGHTS |
* `-----------------------------------------------------------------------------------------'
*/
[_DEFAULT] = LAYOUT_60_hhkb(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN),
KC_LGUI, KC_LALT, KC_SPC, MO(_ALTFN), MO(_LIGHTS)),
/* ALTFN LAYER
*
* ,---------------------------------------------------------------------------------------------------------------------
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | INSERT | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | _ | UP | V_DEC | V_INC | DEL |
* |---------------------------------------------------------------------------------------------------------------------+
* | CTRL | _ | _ | _ | _ | _ | _ | HOME | END | LEFT | DOWN | RIGHT | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | Shift | _ | _ | _ | _ | _ | _ | _ | PREV | NEXT | PLAY | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | _ | _ | _ | _ | _ |
* `---------------------------------------------------------------------------------------------------------------------'
*/
[_ALTFN] = LAYOUT_60_hhkb(
MO(_MOUSEFN), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ______, KC_PSCR,
KC_CAPS, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_UP, KC_VOLD, KC_VOLU, KC_DEL,
______, ______, ______, ______, ______, ______, ______, KC_HOME, KC_END, KC_LEFT, KC_DOWN, KC_RIGHT, ______,
______, ______, ______, ______, ______, ______, ______, ______, KC_MPRV, KC_MNXT, KC_MPLY, ______, ______,
______, ______, ______, ______, ______),
/* MOUSEFN LAYER
*
* ,---------------------------------------------------------------------------------------------------------------------
* | | ACC_1 | ACC_2 | ACC_3 | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | _ | WHEEL_UP | _ | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | CTRL | _ | _ | _ | _ | _ | _ | _ | _ | WH_LEFT | WH_DOWN | WH_RIGHT | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | _ | _ | _ | _ | _ |
* `---------------------------------------------------------------------------------------------------------------------'
*/
[_MOUSEFN] = LAYOUT_60_hhkb(
______, KC_ACL0, KC_ACL1, KC_ACL2, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MS_UP, ______, ______, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______),
/* FN LAYER
*
* ,------------------------------------------------------------------------------------------------------
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |INSERT | _ |
* |------------------------------------------------------------------------------------------------------+
* | CAPS | _ | _ | _ | _ | _ | _ | _ | PRSC | SLOCK | PAUSE | UP | _ | DEL |
* |------------------------------------------------------------------------------------------------------+
* | CTRL | _ | VOLDOWN | VOLUP | VOLMUTE | _ | _ | _ | HOME | PGUP | LEFT | IGHT | _ |
* |------------------------------------------------------------------------------------------------------+
* | Shift | _ | _ | _ | _ | _ | _ | _ | END | PGDN | DOWN | _ | _ |
* |------------------------------------------------------------------------------------------------------+
* | _ | _ | _ | _ | _ |
* `------------------------------------------------------------------------------------------------------'
*/
[_FN] = LAYOUT_60_hhkb(
______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, ______,
KC_CAPS, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, KC_DEL,
______, KC_VOLD, KC_VOLU, KC_MUTE, ______, ______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, ______,
______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, ______, ______,
______, ______, ______, ______, ______),
/* LIGHTS LAYER
*
* ,---------------------------------------------------------------------------------------------------------------------+
* | RGB_TOGGLE | STATIC | BREATHE | RAINBOW | SWIRL | SNAKE | KNIGHTRIDER | XMAS | STATIC_GRAD | _ | _ | _ | _ | _ | _ |
* |----------------------------------------------------------------------------------------------------------------------+
* | RBG_MOD | HUE_INC | SATURATION_INC | BRIGHT_INC | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |----------------------------------------------------------------------------------------------------------------------+
* | CTRL | HUE_DEC | SATURATION_DEC | BRIGHT_DEC | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |----------------------------------------------------------------------------------------------------------------------+
* | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |----------------------------------------------------------------------------------------------------------------------+
* | _ | _ | _ | _ | _ |
* `----------------------------------------------------------------------------------------------------------------------'
*/
[_LIGHTS] = LAYOUT_60_hhkb(
RGB_TOG, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, ______, ______, ______, ______, ______, ______,
RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, RGB_HUD, RGB_SAD, RGB_VAD, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______),
};
/*
RGB controls
Key -> Description
=========================
RGB_TOG -> Toggle RGB lighting on or off
RGB_MOD -> Cycle through modes, reverse direction when Shift is held
RGB_RMOD -> Cycle through modes in reverse, forward direction when Shift is held
RGB_HUI -> Increase hue
RGB_HUD -> Decrease hue
RGB_SAI -> Increase saturation
RGB_SAD -> Decrease saturation
RGB_VAI -> Increase value (brightness)
RGB_VAD -> Decrease value (brightness)
RGB_M_P -> Static (no animation) mode
RGB_M_B -> Breathing animation mode
RGB_M_R -> Rainbow animation mode
RGB_M_SW -> Swirl animation mode
RGB_M_SN -> Snake animation mode
RGB_M_K -> "Knight Rider" animation mode
RGB_M_X -> Christmas animation mode
RGB_M_G -> Static gradient animation mode
*/
/*
Mouse controls:
Key -> Aliases -> Description
==================================================
KC_MS_UP -> KC_MS_U -> Mouse Cursor Up
KC_MS_DOWN -> KC_MS_D -> Mouse Cursor Down
KC_MS_LEFT -> KC_MS_L -> Mouse Cursor Left
KC_MS_RIGHT -> KC_MS_R -> Mouse Cursor Right
KC_MS_BTN1 -> KC_BTN1 -> Mouse Button 1
KC_MS_BTN2 -> KC_BTN2 -> Mouse Button 2
KC_MS_BTN3 -> KC_BTN3 -> Mouse Button 3
KC_MS_BTN4 -> KC_BTN4 -> Mouse Button 4
KC_MS_BTN5 -> KC_BTN5 -> Mouse Button 5
KC_MS_WH_UP -> KC_WH_U -> Mouse Wheel Up
KC_MS_WH_DOWN -> KC_WH_D -> Mouse Wheel Down
KC_MS_WH_LEFT -> KC_WH_L -> Mouse Wheel Left
KC_MS_WH_RIGHT -> KC_WH_R -> Mouse Wheel Right
KC_MS_ACCEL0 -> KC_ACL0 -> Set mouse acceleration to 0
KC_MS_ACCEL1 -> KC_ACL1 -> Set mouse acceleration to 1
KC_MS_ACCEL2 -> KC_ACL2 -> Set mouse acceleration to 2
*/
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
}
return MACRO_NONE;
}