qmk_firmware/keyboards/facew
fauxpark f5209aa4e9 Remove custom backlight code for PS2AVRGB boards (#7775)
* Remove custom backlight code for PS2AVRGB boards

* Remove custom driver setting

* BACKLIGHT_BREATHING goes in config.h, not here

* Don't need to include backlight.c again here either

* Turn on backlight for Canoe

* Disable console on a few boards due to oversize
2020-01-18 23:00:32 -08:00
..
keymaps/default [Keyboard] Refactor FaceW for new BMC changes (#5575) 2019-04-07 07:30:40 -07:00
config.h Remove custom backlight code for PS2AVRGB boards (#7775) 2020-01-18 23:00:32 -08:00
facew.c Remove custom backlight code for PS2AVRGB boards (#7775) 2020-01-18 23:00:32 -08:00
facew.h [Keyboard] Refactor FaceW for new BMC changes (#5575) 2019-04-07 07:30:40 -07:00
info.json [Keyboard] Add ISO backslash key position to facew matrix and keymap files (#5190) 2019-03-10 20:09:56 -07:00
readme.md [Keyboard] Update ATmega32A readme files to match template (#7462) 2019-11-23 20:42:20 -08:00
rules.mk Remove custom backlight code for PS2AVRGB boards (#7775) 2020-01-18 23:00:32 -08:00
usbconfig.h Set device version from config.h for V-USB boards (#7316) 2019-11-15 10:21:53 +11:00

readme.md

FaceW

A 60% no frills keyboard.

The FaceW is a special run of the WKL B.Face sourced from Sprit that doesn't have underglow RGB LEDs but does have in switch LEDs. Also unlike the B.Face, it is based on ps2avru instead of ps2avrGB. It is designed and manufactured in Korea.

Make example for this keyboard (after setting up your build environment):

make facew:default

Flashing example for this keyboard (after setting up the bootloadHID flashing environment)

make facew:default:flash

Reset Key: Hold down the key located at K01, commonly programmed as q while plugging in the keyboard.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.